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Note: Prices are provided only for your reference and are not an offer to sell. Prices are in in-game gold and are collected from various sources, including websites and in-game trade. Please report any errors you may find. Dates shown are the last date that the price for that item was updated.
Item Name Boss Name Item Type Requirement Stats Price Range
Bortak's Bone Cesta Bortak Bonesmelter Focus Item Energy +12 (req. 9 Death Magic) Death Magic +1 (20% chance while using skills)
Improves Casting speed using Death Magic skills (Chance: 20%)


50000 - 90000
(02/20/2006)
Bortak's Bone Claw Bortak Bonesmelter Wand Cold damage: 11-22 (req. 9 Death Magic) Energy +3 (while Health is above 50%)
Improves Casting speed using Death Magic skills (Chance: 20%)


50000 - 80000
(01/16/2006)
Bortak's Bone Staff Bortak Bonesmelter Staff Cold damage: 11-22 (req. 9 Death Magic) Energy +10
Improves Casting speed using Death Magic skills (Chance: 20%)
Improves skill recharge using Death Magic skills (Chance: 20%)
Energy +5
Armor +7 (vs. physical attacks)
50000 - 70000
(02/25/2006)
Brohn's Holy Rod Brohn Stonehart Wand Fire Dmg: 11-22 (req. 9 Divine Favor) Improves skill recharge using Healing Prayers skills (Chance: 20%)
Improves Casting speed (Chance: 10%)


45000 - 70000
(02/25/2006)
Brohn's Staff Brohn Stonehart Staff Fire Dmg: 11-22 (req. 9 Divine Favor) Energy +10
Improves Casting speed using Healing Prayers skills (Chance: 20%)
Health +30
Health +30
Quick recovery from Bleeding
35000 - 50000
(02/20/2006)
The Stonehart Brohn Stonehart Focus Item Energy +12 (req. 9 Healing Prayers) Healing Prayers +1 (20% chance while using skills)
Improves skill recharge using Healing Prayers skills (Chance: 20%)


25000 - 35000
(02/20/2006)
Drago's Flat Bow Drago Stoneherder Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Armor penetration +10% (Chance: 10%)
Health +30

25000 - 40000
(02/20/2006)
Drago's Vampiric Flat Bow Drago Stoneherder Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a stance)
Life stealing: 5
Health regeneration -1
Armor +5
5000 - 15000
(02/25/2006)
Flint's Artifact Flint Fleshcleaver Focus Item Energy +12 (req. 9 Water Magic) Water Magic +1 (20% chance while using skills)
Improves skill recharge using Water Magic skills (Chance: 20%)


1000 - 1000
(01/04/2006)
Flint's Fleshcleaver Flint Fleshcleaver Staff Cold Dmg: 11-22 (req. 9 Water Magic) Energy +10
Improves Casting speed using Water Magic skills (Chance: 20%)
Improves skill recharge using Water Magic skills (Chance: 20%)
Energy +5
Health +30
1000 - 4000
(01/13/2006)
Flint's Wand Flint Fleshcleaver Wand Cold Dmg: 11-22 (req. 9 Water Magic) Improves skill recharge using Water Magic skills (Chance: 20%)
Energy +3 (while Health is above 50%)


1000 - 1000
(02/20/2006)
Galigord's Rod Galigord Stonestrike Wand Earth Dmg: 11-22 (req. 9 Earth Magic) Improves Casting speed using Earth Magic skills (Chance: 20%)
Improves skill recharge (Chance: 10%)


1543 - 10000
(01/15/2006)
Galigord's Stone Scroll Galigord Stonestrike Focus Item Energy +12 (req. 9 Earth Magic) Earth Magic +1 (20% chance while using skills)
Health +30


5000 - 13000
(01/08/2006)
Galigord's Stone Staff Galigord Stonestrike Staff Earth Dmg: 11-22 (req. 9 Earth Magic) Energy +10
Improves Casting speed using Earth Magic skills (Chance: 20%)
Improves skill recharge using Earth Magic skills (Chance: 20%)
Energy +5
Enchantments last 20% longer
5000 - 12000
(02/25/2006)
Garbok's Cane Garbok Handsmasher Wand Chaos Dmg: 11-22 (req. 9 Domination Magic) Improves skill recharge using Inspiration Magic skills (Chance: 20%)
Improves Casting speed using Inspiration Magic skills (Chance: 20%)


1000 - 5000
(02/20/2006)
Garbok's Chalice Garbok Handsmasher Focus Item Energy +12 (req. 9 Inspiration Magic) Inspiration Magic +1 (20% chance while using skills)
Improves skill recharge using Inspiration Magic skills (Chance: 20%)


4000 - 8000
(02/20/2006)
Handsmasher Garbok Handsmasher Staff Chaos Dmg: 11-22 (req. 9 Domination Magic) Energy +10
Improves Casting speed using Inspiration Magic skills (Chance: 20%)
Improves skill recharge using Inspiration Magic skills (Chance: 20%)
Energy +5
Health +30
3000 - 8000
(02/20/2006)
Gardock's Staff Gardok Stonesoul Staff Fire Dmg: 11-22 (req. 9 Divine Favor) Energy +10
Quick recovery from Poison
Improves skill recharge using Divine Favor skills (Chance: 20%)
Energy +5
Enchantments last 20% longer
5000 - 15000
(02/18/2006)
Gordac's Holy Rod Gardok Stonesoul Wand Fire Dmg: 11-22 (req. 9 Divine Favor) Improves skill recharge (Chance: 10%)
Improves Casting speed (Chance: 10%)


12000 - 15000
(01/13/2006)
The Soulstone Gardok Stonesoul Focus Item Energy +12 (req. 9 Divine Favor) Divine Favor +1 (20% chance while using skills)
Health +45 (while enchanted)


6900 - 15000
(02/20/2006)
Gargash's Recurve Bow Gargash Thornbeard Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while enchanted)
Energy gain on hit: 1
Energy regeneration -1
Health +30
2000 - 7000
(02/20/2006)
Stinger Gargash Thornbeard Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a stance)
Lengthens Poison duration on foe
Marksmanship +1 (20% chance while using skills)

1000 - 4000
(02/20/2006)
Thornbeard's Horned Bow Gargash Thornbeard Bow Lightning Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while enchanted)
Armor +7 (vs. physical attacks)


4000 - 8000
(12/08/2005)
Fleshweaver Gordac Fleshweaver Staff Dark damage: 11-22 (req. 9 Blood Magic) Energy +10
Improves skill recharge using Blood Magic skills (Chance: 20%)
Quick recovery from Deep Wound
Health +30
Health +30
38000 - 70000
(12/08/2005)
Gordac's Hook Blood Gordac Fleshweaver Focus Item Energy +12 (req. 9 Blood Magic) Blood Magic +1 (20% chance while using skills)
Improves skill recharge using Blood Magic skills (Chance: 20%)


35000 - 45000
(12/08/2005)
Gordac's Needle Gordac Fleshweaver Wand Dark damage: 11-22 (req. 9 Blood Magic) Energy +3 (while Health is above 50%)
Improves skill recharge using Blood Magic skills (Chance: 20%)


50000 - 75000
(02/26/2006)
Gorrel's Cane Gorrel Rockmolder Wand Chaos Dmg: 11-22 (req. 9 Illusion Magic) Improves Casting speed (Chance: 10%)
Improves skill recharge (Chance: 10%)


1000 - 3000
(01/13/2006)
Gorrel's Staff Gorrel Rockmolder Staff Chaos Dmg: 11-22 (req. 9 Illusion Magic) Energy +10
Improves Casting speed (Chance: 10%)
Health +30
Health +30
Quick recovery from Deep Wound
2000 - 8000
(02/25/2006)
The Rockmolder Gorrel Rockmolder Focus Item Energy +12 (req. 9 Illusion Magic) Illusion Magic +1 (20% chance while using skills)
Improves skill recharge (Chance: 10%)


1000 - 1000
(01/13/2006)
Boulderbeard's Short Bow Graygore Boulderbeard Bow Lightning Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Health +30


20000 - 35000
(01/13/2006)
Graygore's Short Bow Graygore Boulderbeard Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Life stealing: 5
Health regeneration -1
Marksmanship +1 (20% chance while using skills)
10000 - 20000
(02/26/2006)
Graygore's Zealous Short Bow Graygore Boulderbeard Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Energy gain on hit: 1
Energy regeneration -1
Armor +5
15000 - 30000
(01/16/2006)
Grognar's Blade Grognar Gravelhead Sword Slashing Dmg: 15-22 (req. 9 Swordsmanship) Damage +15% (while in a stance)
Lengthens Crippled duration on foe
Swordsmanship +1 (20% chance while using skills)

10000 - 22000
(02/20/2006)
Grognar's Defender Grognar Gravelhead Shield Armor: 16 (req. 9 Tactics) Health +45 (while in a stance)
Received damage -2 (while in a stance)


15000 - 20000
(02/20/2006)
Grognar's Sword Grognar Gravelhead Sword Slashing Dmg: 15-22 (req. 9 Swordsmanship) Damage +15% (while enchanted)
Life stealing: 3
Health regeneration -1
Health +30
10000 - 20000
(02/20/2006)
Ivor's Icon Ivor Helmhewer Focus Item Energy +12 (req. 9 Smiting Prayers) Smiting Prayers +1 (20% chance while using skills)
Improves skill recharge (Chance: 10%)


1000 - 6000
(02/25/2006)
Ivor's Smiting Rod Ivor Helmhewer Wand Light Damage: 11-22 (req. 9 Smiting Prayers) Improves skill recharge using Smiting Prayers skills (Chance: 20%)
Energy +3 (while enchanted)


5500 - 30000
(02/21/2006)
Ivor's Staff Ivor Helmhewer Staff Light Damage: 11-22 (req. 9 Smiting Prayers) Energy +10
Quick recovery from Dazed
Improves skill recharge using Smiting Prayers skills (Chance: 20%)
Armor +5
Enchantments last 20% longer
15000 - 30000
(02/20/2006)
Korvald's Cane Korvald Willcrusher Wand Chaos Dmg: 11-22 (req. 9 Domination Magic) Improves skill recharge using Domination Magic skills (Chance: 20%)
Energy +3 (while Health is above 50%)


4000 - 9000
(12/08/2005)
Korvald's Chakram Korvald Willcrusher Focus Item Energy +12 (req. 9 Domination Magic) Domination Magic +1 (20% chance while using skills)
Health +30


12000 - 20000
(12/08/2005)
Willcrusher Korvald Willcrusher Staff Chaos Dmg: 11-22 (req. 9 Domination Magic) Energy +10
Improves skill recharge using Domination Magic skills (Chance: 20%)
Energy +5
Health +30
Quick recovery from Dazed
15000 - 25000
(02/20/2006)
Malinon's Shield Malinon Threshammer Shield Armor: 16 (req. 9 Tactics) Health +45 (while enchanted)
Received damage -2 (while enchanted)


35000 - 70000
(02/26/2006)
Malion's Malign Hammer Malinon Threshammer Hammer Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while in a stance)
Health +30
Lengthens Deep Wound duration on foe

3000 - 8000
(01/13/2006)
Malion's Skull Crusher Malinon Threshammer Hammer Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while Health is above 50%)
Hammer Mastery +1 (20% chance while using skills)
Lengthens Weakness duration on foe

3000 - 8000
(02/20/2006)
Morgriff's Scepter Morgriff Shadestone Wand Cold damage: 11-22 (req. 9 Death Magic) Improves Casting speed (Chance: 10%)
Improves skill recharge (Chance: 10%)


4000 - 6000
(12/08/2005)
Morgriff's Staff Morgriff Shadestone Staff Cold damage: 11-22 (req. 9 Death Magic) Energy +10
Improves Casting speed (Chance: 10%)
Improves skill recharge (Chance: 10%)
Armor +5
Armor +5
5000 - 10000
(12/08/2005)
The Shadestone Morgriff Shadestone Focus Item Energy +12 (req. 9 Blood Magic) Improves Casting speed (Chance: 10%)
Health +30


3000 - 8000
(02/25/2006)
Rago's Flame Staff Rago Kindlerock Staff Fire Dmg: 11-22 (req. 9 Fire Magic) Energy +10
Improves Casting speed using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Energy +5
Enchantments last 20% longer
30000 - 50000
(02/26/2006)
Rago's Flame Wand Rago Kindlerock Wand Fire Dmg: 11-22 (req. 9 Fire Magic) Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)


20000 - 35000
(02/20/2006)
The Kindlerock Rago Kindlerock Focus Item Energy +12 (req. 9 Fire Magic) Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)


15000 - 25000
(01/04/2006)
Brimstone Wand Runar Brimstone Wand Lightning Dmg: 11-22 (req. 9 Air Magic) Improves Casting speed using Air Magic skills (Chance: 20%)
Energy +3 (while enchanted)


3000 - 12000
(02/26/2006)
Runar's Brimstone Staff Runar Brimstone Staff Lightning Dmg: 11-22 (req. 9 Air Magic) Energy +10
Improves Casting speed using Air Magic skills (Chance: 20%)
Improves skill recharge using Air Magic skills (Chance: 20%)
Energy +5
Armor +7 (vs. elemental attacks)
20000 - 30000
(01/04/2006)
The Brimstone Runar Brimstone Focus Item Energy +12 (req. 9 Air Magic) Air Magic +1 (20% chance while using skills)
Improves skill recharge using Air Magic skills (Chance: 20%)


5000 - 18000
(01/15/2006)
Razorstone Tanzit Razorstone Axe Slashing Dmg: 6-28 (req. 9 Axe Mastery) Damage +15% (while Health is above 50%)
Axe Mastery +1 (20% chance while using skills)
Double Adrenaline on hit (Chance: 10%)

35000 - 55000
(02/25/2006)
Tanzit's Cleaver Tanzit Razorstone Axe Slashing Dmg: 6-28 (req. 9 Axe Mastery) Damage +15% (while Health is above 50%)
Health +30
Lengthens Deep Wound duration on foe

15000 - 30000
(02/25/2006)
Tanzit's Defender Tanzit Razorstone Shield Armor: 16 (req. 9 Strength) Quick recovery from Blind
Received damage -2 (while in a stance)


15000 - 30000
(02/25/2006)
Forgerunner Tarnok Forgerunner Bow Fire damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a stance)
Health +30


12000 - 17000
(02/26/2006)
Tarnok's Long Bow Tarnok Forgerunner Bow Cold Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Armor +7 (vs. physical attacks)


10000 - 15000
(02/26/2006)
Tarnok's Recurve Bow Tarnok Forgerunner Bow Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15% (while enchanted)
Armor penetration +10% (Chance: 10%)
Enchantments last 20% longer

15000 - 22000
(02/26/2006)
Elswyth's Long Bow The Darkness Bow Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Lengthens Poison duration on foes by 33%
Health +30

15000 - 25000
(02/25/2006)
Elswyth's Recurve Bow The Darkness Bow Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Life Stealing: 5
Health regeneration -1
Health +30
5000 - 10000
(02/25/2006)
Illyana's Mirror The Darkness Focus Item Energy +12 (req. 9 Fast Casting) Reduces Deep Wound duration on you by 20%
Health +30


5000 - 7000
(02/11/2006)
Illyana's Staff The Darkness Staff Chaos Dmg: 11-22 (req. 9 Domination Magic) Energy +10
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Health +30
Energy +5
2000 - 12000
(02/26/2006)
Kole's Gauntlet The Darkness Focus Item Energy +12 (req. 9 Soul Reaping) Reduces Poison duration on you by 20%
Health +30


5000 - 15000
(01/24/2006)
Kole's Torment The Darkness Staff Dark Dmg: 11-22 (req. 9 Blood Magic) Energy +10
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Health +30
Energy +5
5000 - 15000
(02/25/2006)
Milius' Eye The Darkness Focus Item Energy +12 (req. 9 Energy Storage) Reduces Daze duration on you by 20%
Health +45 (while enchanted)


1000 - 5000
(02/25/2006)
Milius' Pillar The Darkness Staff Earth Dmg: 11-22 (req. 9 Earth Magic) Energy +10
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Health +30
Energy +5
1000 - 10000
(02/25/2006)
Ogre-Slaying Knife The Darkness Knife Slashing Dmg: 1-4 Dmg +9 (vs. Ogres)



2000 - 30000
(02/26/2006)
Victo's Battle Axe The Darkness Axe Slashing Dmg: 6-28 (req. 9 Axe Mastery) Damage +15% (while Health is above 50%)
Armor Penetration +10% (Chance: 10%)
Health +30

30000 - 50000
(02/25/2006)
Victo's Blade The Darkness Sword Slashing Damage 15-22 (req. 9 Swordsmanship) Damage +15% (while Health is above 50%)
Life Stealing: 3
Health Regeneration -1
Health +30
10000 - 30000
(02/25/2006)
Victo's Bulwark The Darkness Shield Armor: 16 (req. 9 Strength) Received damage -2 (while in a stance)
Health +30


80000 - 110000
(02/25/2006)
Victo's Maul The Darkness Hammer Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while Health is above 50%)
Double adrenaline on hit (Chance: 10%)
Health +30

2000 - 15000
(02/26/2006)
Wenslauss' Chalice The Darkness Focus Item Energy +12 (req. 9 Divine Favor) Reduces Crippled duration on you by 20%
Health +45 (while enchanted)


10000 - 60000
(01/24/2006)
Wenslauss' Faith The Darkness Staff Fire Dmg: 11-22 (req. 9 Divine Favor) Energy +10
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Health +30
Energy +5
5000 - 15000
(02/25/2006)
Bludgeoner Thorgall Bludgeonhammer Hammer Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while enchanted)
Health +30
Armor penetration +10% (Chance: 10%)

1000 - 5000
(02/25/2006)
Thorgall's Shield Thorgall Bludgeonhammer Shield Armor: 16 (req. 9 Strength) Received damage -2 (while enchanted)
Quick recovery from Weakness


5000 - 6000
(12/08/2005)
Thorgall's Stone Smasher Thorgall Bludgeonhammer Hammer Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while in a stance)
Armor +7 (vs. physical attacks)
Double Adrenaline on hit (Chance: 10%)

1000 - 5000
(02/20/2006)
Villnar's Claw Villnar Painforge Wand Cold damage: 11-22 (req. 9 Curses) Energy +5 (while hexed)
Improves Casting speed using Curses skills (Chance: 20%)


9000 - 15000
(01/13/2006)
Villnar's Glove Villnar Painforge Focus Item Energy +12 (req. 9 Curses) Curses +1 (20% chance while using skills)
Improves skill recharge using Curses skills (Chance: 20%)


15000 - 20000
(02/25/2006)
Villnar's Staff Villnar Painforge Staff Cold damage: 11-22 (req. 9 Curses) Energy +10
Improves Casting speed using Curses skills (Chance: 20%)
Quick recovery from Bleeding
Energy +5
Health +30
10000 - 20000
(01/04/2006)
Vokur's Cane Vokur Grimshackles Wand Chaos Dmg: 11-22 (req. 9 Illusion Magic) Improves skill recharge using Illusion Magic skills (Chance: 20%)
Improves Casting speed using Illusion Magic skills (Chance: 20%)


1000 - 5000
(01/13/2006)
Vokur's Chakram Vokur Grimshackles Focus Item Energy +12 (req. 9 Inspiration Magic) Improves skill recharge (Chance: 10%)
Improves Casting speed (Chance: 10%)


2500 - 10000
(01/13/2006)
Vokur's Staff Vokur Grimshackles Staff Chaos Dmg: 11-22 (req. 9 Domination Magic) Energy +10
Improves Casting speed using Illusion Magic skills (Chance: 20%)
Improves skill recharge using Illusion Magic skills (Chance: 20%)
Energy +5
Armor +7 (vs. physical attacks)
1000 - 4000
(02/25/2006)
The Yakslapper Wroth Yakslapper Staff Fire Dmg: 11-22 (req. 9 Divine Favor) Energy +10
Quick recovery from Deep Wound
Improves skill recharge using Protection Prayers skills (Chance: 20%)
Energy +5
Enchantments last 20% longer
10000 - 15000
(02/20/2006)
Wroth's Holy Rod Wroth Yakslapper Wand Light Dmg: 11-22 (req. 9 Smiting Prayers) Improves skill recharge using Protection Prayers skills (Chance: 20%)
Improves Casting speed using Protection Prayers skills (Chance: 20%)


5000 - 10000
(01/13/2006)
Wroth's Icon Wroth Yakslapper Focus Item Energy +12 (req. 9 Protection Prayers) Protection Prayers +1 (20% chance while using skills)
Improves skill recharge using Protection Prayers skills (Chance: 20%)


2000 - 7000
(02/25/2006)
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